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Minecraft Bedrock Studio

Premium craft.
Proven delivery.

We build premium Bedrock experiences; content that players remember. Below, our own RIFTLASH projects sit apart from the projects where we supported other teams as contributors. Quality is our standard, not our exception.

View Projects
5M+
Downloads across shipped Marketplace releases
80+
Projects shipped across the team
3
Co-founders across design, production, and development
Our Projects
Owned & led end-to-end by RIFTLASH

Projects We Contributed To
External projects, our role detailed on each card

Minecraft Bedrock Studio RIFTLASH
Interactive

An International Bedrock studio handling concept, game design, production, QA, and technical delivery for Marketplace-ready content.

5M+Downloads
80+Shipped Projects

RIFTLASH is a premium Minecraft Bedrock studio. We design and deliver content that raises the bar for what players expect from the Marketplace: polished game experiences, not just product releases.

Our team brings senior-level expertise across project management, game design, QA, and technical development. We've shipped at scale, managed complex collaborations, and led releases from first concept to live launch.

We're looking to grow a strong community and stay close to it, continuing to develop and improve our Add-Ons based on player feedback over time.

1. Imagination First
We put creativity at the heart of everything we make. For us, art should have no limits: every idea is an opportunity to build something original, bold, and memorable.
2. Built for the Long Run
We don't see our content as finished once it's released. We keep improving, updating, and refining it over time, while listening to community feedback and embracing every new Minecraft addition.
3. Players at the Core
We create with players in mind at every step. By listening carefully and putting ourselves in their place, we make sure our content feels meaningful, fun, and truly worth playing.
Co-Founders

01 / 03
Benjamin
Deconihout
Project Lead · Game Design · QA

5+ years at Honeyfrost with end-to-end production on multiple Marketplace titles. Coordinated teams of 30+ people across art, development, and QA, including an official Microsoft collaboration.

Project Management Game Design QA Notion / Jira Adobe Suite Milestone Planning
Selected Projects
02 / 03
Nathan
Gaillot
Project Manager · Game Mode Design

5+ years in Bedrock focused on managing creative and technical teams for game mode content, with production leadership across One Block, Skyblock, Lucky Block, and boss-fight releases.

Project Coordination Game Mode Design Team Leadership Production Scheduling Bedrock Ecosystem
Selected Projects
03 / 03
Howard
Liu
Senior Developer · CTO · Consultant

7 years of Bedrock development with extensive delivery across PM, CTO, and developer consultant roles on the NetEase CN ecosystem.

Bedrock Scripting Add-On Architecture Entity Systems UI Engineering NetEase CN 80+ Shipped
Selected Projects — NetEase CN
Work Together for the Best

Great worlds are built through collaboration. We believe the best results come from working with the right partners, sharing vision, and creating something stronger together.

Waypoint

Work with RIFTLASH

Interested in a project, partnership, or collaboration? Reach out directly for business inquiries.

General Inquiries
contact@riftlash.com
Careers
Open roles & general applications